Tag Archives: roleplaying

Gamers Gone Wild

I hereby vow to do a better job of sticking to a schedule. Here it is Wednesday, almost time for another gaming meetup, and I haven’t blogged about the weekend’s gaming. Plus I have these great Youtube videos I want to share!

On Saturday I took a leisurely drive up the 118 to visit friends in Moorpark who were throwing a “board games and relax” party. I was actually looking more forward to the “relax” part of that invite, as occasionally it would be nice to have a conversation with my friends that doesn’t involve resource management, rules manuals, passing dice, and negotiating treaties.

That… kind of happened. I did have some lovely conversation with one of their friends about indie roleplaying games, and I’ve added a whole bunch to my list of games to try: Lady Blackbird, World Wide Wrestling, Sorcerer,The Final Girl, and Night Witches. He invited me to join in their Apocalypse World game but as much as I’d love to, I think joining a regular RPG campaign isn’t a good fit for my schedule. We left with an understanding that we’ll make some one-shots happen at some indeterminate point in the future. Also he was super jealous that I had the chance to game with Vincent Baker once upon a time. If only I’d known what I had and taken more advantage of living in MA!

Because we were all gamers, there was no way we were going to have a get-together without some games getting played. While we waited for pizza we enjoyed a game of Aye, Dark Overlord. Which it turns out is a lot more fun when you don’t try to use too many rules and just enjoy blaming each other for being bad minions. “Well, you see, your Lordship, yeah, I was going to use my magic wand just as L told me to, but it turns out the wand was made from the wood of an ancient tree, and it didn’t have any magic power. So I sent K to the scorched desert to find a new one. It’s really HER fault the mission failed.” This needs to make its way to our game nights more often.

After we had filled our bodies with delicious pizza, Codenames was next to the table. My new RPG buddy was itching to try it out, and I am always more than happy to teach it. I think maybe I should have used that for my 100 play challenge instead of Mysterium!

After three rounds, we switched to Telestrations. I haven’t decided yet if I like it less or more than its big brother Telephone Pictionary, but in either form it’s a worthy addition to any game night. Adding to the challenge/hilarity was the team of father-and-five-year-old-girl. I wish I’d taken pictures of their artwork!

Once the kids had left, the rest of us settled in for some games of Fibbage. It seems like that has become the default way to end the evening at least half the time at our gaming parties. It is also the time that we are the most mature. Even if there hasn’t been drinking involved, most of the answers end up devolving to fart and booby jokes, because really, winning is secondary to getting your friends’ approval as the funniest liar and deep down we’re all ten-year-olds pretending to be adults. Also, somehow, T and K won a few rounds despite not even being there.

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Thus ended another night of gaming. I used to be super snobby about party games, and I’m glad to discover there are party games I enjoy that my friends also enjoy. Gone are the days when I have to cringe as yet another game of Pictionary, Charades, or Trivial Pursuit comes out of the closet.

Also, I promised some videos. First, the reasons that Heroquest is the best game ever made. It’s hard to argue with this guy’s logic. If it wouldn’t mean taking Heroquest away from a seven-year-old who’s really enjoying it with his dad, I might try to retrieve my copy from MA after watching this excellent argument.

Then there’s this French video that Stuart shared on his blog today. It’s funny because it’s all true, down to the confused reactions of non-gamers.

However, just once I’d like to see a video where the gamers are predominantly women and the non-gamers are men. Us ladies game too! And we have the same difficulties in communicating with non-gamers that you menfolk have. I don’t understand why more women aren’t interested in this hobby (and not just because their husbands and boyfriends drag them into it). I guess it’s the same reason that math and science are always struggling to find ways to get more women involved. It’s frustrating. Sometimes it would be nice to complain about resource management AND my nails to someone who isn’t going to simply be tolerating me on one or the other of those topics.

How Humanity was Saved by Giant Space Whales

I want to say interesting things about last night’s game of Microscope RPG, but honestly what I *really* want to do is go hit some thrift stores before games day this afternoon and women’s book club tonight. I’m going to write up a narrative of the history we built when I have more time to devote to it, but for now here is the broad outline of the history we created. Hopefully this will leave you curious and wanting to know more!

The Fall of Galactic Civilization

Named characters/places:
Lem Empire
Mongol Empire
Jay Edwards, scientist
Mary Parks, scientist
Officer Jackson, campus security
Peter, Mary’s finance
Leslie, Mary’s colleague
Danny, a five year old child
Malak, mystic
Isabelle, revolutionary, descendant of Jay Edwards
Ogadeh
Dina, lives on Mongol Prime
Dr. Stalinov, research scientist
Pedro, badass lab assistant
Rosie the Gorilla
Servitas, a planet
Cervantes, revolutionary
Janet, pilot
Stefen, commander


Allowed:

Magic
Interspecies Genetic Engineering
Space Whales
Empire
Environmental Destruction
Secret Societies (of humanoids, not of space whales)


Disallowed:

Religion
Nuclear Weapons did not cause the fall
Mythological Creatures
Faster than light travel
Superheroes (ie one person cannot singlehandedly save/destroy civilization through superhuman means)

Period One (dark):

Civilization is on the verge of collapse

Event (dark): Humanity mines the last warp crystal

Scene (dictated, dark):
Q. What happens when a galactic cruiser (The Titanic) runs out of fuel?
A. A catastrophic implosion, known as the “Great Implosion”

Event (dark): Great Implosion consumes Earth’s sun (dark)
Event (dark): The Great Implosion causes water to become scarce

Period Two (dark):

Water is so scarce it becomes a highly limited and valuable commodity

Event (light):
A team of valiant explorers travels into the center of the Great Implosion

Scene: (light)
Q. What does Mary Parks see in the Great Implosion that she writes into her notebook?
Setting: An exploration vessel traveling into the Great Implosion.
Characters: Mary, Dr. Stalinov, Janet, Stefan
A: The secret to (creating) water.

Event (light): Jay Edwards investigates a water-purifying animal (light)

Scene (dark):
Q. Who betrayed Mary?
Setting: Leslie and Mary’s lab.
Characters: Peter, Leslie, Pedro, Time, Rosie the Gorillia
A. Leslie and Peter

Scene (dark):
Q. How did Jay Edwards manage to steal Mary Parks’ ideas?
Setting: Mary’s bedroom/house. Characters: Officer Jackson, Leslie, Peter, Jay
A. Jay Edwards takes Mary’s journal from her bedroom during a homecoming party.

Period Three (light):

Mankind grows, having become reliant on Edwards’ space-faring purifying class of humpback whales

Event (light): Jay Edwards is imprisoned for treason
Event (light): Jay Edwards pioneers/discovers Mind Travel/Communication (while in prison)

Scene (light):
Q: How does The Mind work?
Setting: Jay’s prison cell, Leslie’s office, The Mind, Mongol Prime.
Characters: Guard, Leslie, Doctor, Jay, Dinah
A: Can only be accessed while sleeping/meditating; requires focus to interact visually with others; can affect into physical reality while in The Mind, but requires training/practice/skill; physical space inside the mind is a gray, formless void, much like fog. Language barriers still exist.

Period Four (light):

An era of creative expression flourishes as Mongols and Humans share idea via The Mind

Event (light): A Mongol shares his technique for removing traumatic memories
Event (light): The Great Implosion, which sucked most of the water from the galaxy, is contacted by the multitude of the mind, creating a dwarf planet that houses the Cave of Power (…. huh? I guess it was pretty late at that point…)

Period Five (dark):
The First Galacitic Civil War

Event (light): The people of the planet Servitas isolate themselves via The Mind
Event (dark): An ancient secret society known as the Falling Star rebel against what they consider to be the tyranny of The Mind
Event (dark): The creation of the mental dagger used by Isabelle to kill the Great Khan

Period Six (dark):
Lem Empire scours dissenting planets

Event (dark): The Lem Empire (“Lempire”), via the Mind, diverts water whales from Servitas

Period Seven (dark):
The New Mongol Empire nearly reconquers the galaxy

Event (dark): Mongol Prime mysteriously vanishes and only one person remembers it ever existed

Scene (light):
Q: Why does a five year old (Danny) remember Mongol Prime , which disappeared when he was one year old?
Setting: In a cave of power in some indeterminate place. Characters: Time, Danny, Malak, Jay
A: Jay Edwards (who is trapped in the pool inside the Cave) can project memories into people’s minds

Event (light): Death of the Great Khan
Event (light): The Mongols elect Jay Edwards’ descendant as their new Queen

Scene (light):
Q. Why did the Mongols elect Jay Edwards’ descendant as their new queen?
Setting: In a mental/astral space.
Characters: Unnamed general, multitude of generals, Isabelle, Khan
A. Isabelle killed the Khan, then his highest ranking general, and showed supremacy over the horde

Period Eight (light):
Mankind returns to its primitive roots

Event (light): Cervantes, last member of the Falling Star and the last one to know of the mental dagger, uses it to kill himself.
Event (light): The Lem Empire is intentionally, methodically disbanded from inside
Event (dark): Primitive man discovers long lost notebook