Tag Archives: 100 plays

Moar Mysterium

The session report from Wednesday’s game of Mysterium is done, as well as a session report for a session I played last night with a group of three brand new psychics. Read them here:

Mysterium Game #11 – Ghosts are Difficult Creatures

Mysterium Game #12 – Seances are Serious Business

Tonight’s gaming adventure involves some indie roleplaying games, including one about Extraordinarily Horrible Children, and possibly one about a creepy Witch House, or a science fiction game I’ve been itching to try for years called Shock: Social Science Fiction.

Also, I am now riding a horse called Fire Boy in Pocket Card Jockey. He is as awesome as he sounds and everything I could ever want in a racehorse. His owner, Mr. Blingman, is pretty happy with all the winning I’ve been doing. Except that I’ve lost a couple races in a row now that he’s getting closer to being an adult, and unless I can level him a lot more before he matures, he’ll have to be retired to the farm in not too much longer. Being a jockey is hard work! Even if you’re just a Solitaire jockey.

Urban Planning and Psych(ot)ic Visions

Last night our fearless leader Matt was out sick, but we persevered. After a long game of what I like to call “The Deciding-Which-Game-to-Play Game”, four of the menfolk decided to start with a game of Hearts, and the rest of us settled on Suburbia. I was pretty pleased because it’s a game that’s been on my “to learn” list for a while but whenever it’s come out I’ve either not felt like playing it or been more interested in something else. Considering we have a copy at my house I probably should have played it long ago but whatever.

In this game, I learned that I am not very good at city planning. I built a very pretty city, and scoffed at my neighbors’ cities filled with ugly airports and commercial parks. I started off well enough, and for a bit I was even leading the pack. My Redistricting Office ensured that I was in a significant lead for the middle part of the game.

But then, I discovered that building a city is much like racing horses as a Pocket Card Jockey. If you’re not careful to take it slow and steady, you will start using your resources faster than you can store them up, and in the final stretch you will get passed by the cities that played the long game, while you limp across the finish line with zero income, zero reputation, and nothing left but crushed dreams.

By the time we finished, the game of Hearts had been long over and they had moved on to Kingsburg. While the rest of us waited for them to finish up the last year and a half, we played a brief game of Qwixx. For a Gamewright game, Qwixx gets a lot of play in my circles – it’s one of my favorite fillers, actually. Good combination of quick and strategic, aesthetically pleasing, and not relying on bidding (which is not my favorite mechanic in the world). I was pretty pleased with my final score of 75 except that Byron managed to score a ridiculous score of 115. What even.

Qwixx and Kingsburg finished at about the same time, so we mixed it up a little. Half the group finished off the evening with a game of Dungeon Dice, and I managed to convince a group to play my 11th game of Mysterium with me. I’ve written about that more on my 100 Plays blog, but in short: we tried Hard mode for the first time, and lost, but not for lack of trying valiantly.

Another night of gaming complete! Tonight a friend is visiting from Nashville, so a few of us are gathering for dinner and maybe even some games (shock!).

We interrupt this program…

Tuesdays are generally light on gaming for me, so I thought this would be a good chance to share a few additional links.

100 Play Challenge – Mysterium

As I mentioned before, I am challenging myself to play Mysterium 100 times. No timeline, although I’d certainly like this challenge to not go on for so long that I lose interest.

“That’s crazy, April-Lyn! Why would you do that??”

Because I’m a bit sadistic, I suppose. And also because I’m looking forward to the deeper understanding and appreciation for the game that I should get from playing a game that intensely. Also should be a good way to see who are the real friends who stick by me even when they’re sick of my predictable game choices!

Here’s the link the blog I’m keeping to record all my play details and thoughts as I delve deeper and deeper into the madness of this challenge: 100 Play Challenge – Mysterium

Board Game Geek Top 10 Games Challenge

This is a personal challenge I made with myself, to play all the games in BGG’s top ten by the end of 2016. More specifically, to play the ones I hadn’t already played, as I was at least half way through the list at the beginning of the year. As games move in to the top ten, I’ve been adding those at my discretion depending on how interested I am in playing them. Star Wars Imperial Assault has never made the cut for me, and fortunately for me it has been bumped out of the top ten! The #1 game from that list that I want to play is Twilight Struggle, because it’s in a category of games I have zero experience with. Also because it has such an opinionated and stubborn fanbase, I’m curious to see what the fuss is all about.

The geeklist for that challenge is here: Top Ten Games Challenge 2016

Other Games I Want to Play

I keep a geeklist of all the games that people recommend to me or that strike my fancy for some other reason. Recently I decided to not remove the games from the geeklist once I’ve played them, but instead add a comment with my initial thoughts and the dates I finally played them.

I need to find a better way of tracking this but for now you can check out the geeklist here: Games I Want to Learn. And I always welcome game suggestions!