The Big Game

by April-Lyn Caouette

It’s all fun and games until you’re desperately attempting to kill off a Star Spawn before he can escape into the world, and suddenly your insane teammate starts chanting in an otherworldly language and sacrifices [user=duggo42]another investigator[/user] to Shub Niggurath with the ritual dagger he picked up a few turns ago. Game over, man. Game over.

We also chased off some settlers, terraformed Mars (and Venus), built a dinosaur park, appeased the Mayan gods, and polished off 7 lbs of buffalo wings and a crockpot full of chili (not to mention chips, salsa, guacamole, salad, Girl Scout cookies…)

Oh, and there was some sports thing on the TV in the other room. :what:
Source: GitNG @ BoardGameGeek

Sand Castles and Sea Breezes

by April-Lyn Caouette

Strangly, I could smell pre-rain ozone in the air as I made my way towards our weekly Wednesday night games meetup at the family restaurant by the sea. But there wasn’t a cloud in sight or any hint of rain in the forecast. The breeze was blowing in from the ocean, and the marine haze was thin enough that I could see the Channel Islands in the distance as I sat at the off-ramp traffic light. The sunset was beautiful, the palm trees were swaying, and when I left my car I could smell salt in the air. Just another night in Southern California.

It was a banner night for me: I won all but one game I played, for a total of four wins. Granted, two of the games were cooperative and one of them was largely luck based, but I’ll take what I can get!

As people were trickling in, Baker Josh and I started with a game of Codenames Duet (which quickly turned into Codenames Triad and then Quad and so on…) We lost our first game when Josh unwisely gave the clue “sand” when “castle” was an available choice, especially when I and my reluctant partner [user=daylighter]Matthew[/user] had been considering castle for the clue “fish” earlier. He was attempting to push us in the direction of “bikini” (which was my next guess) and disk (as in “disk sander”, which I never would have thought of).

The next game went much better, with the other side guessing our last word in sudden death. Then we split off into groups. Since we had two new women joining us with very little experience in the realm of strategy gaming, I opted out of the offered game of Spirit Island, which normally I would never turn down. I figured most of the guys wanted to play something meatier and I should focus on making the newcomers welcome with something a little tamer.

After playing the “what game should we play?” game for a while, four of us settled on Sleuth and the other half dug in to a game of Raiders of the North Sea (must be another new Kickstarter acquisition because I’ve never heard of it).

It’s been a while since I played Sleuth, so it took me a few moments to remember my game-winning note-taking strategy. Said strategy won me two games in a row against [user=bigft64]the game’s owner[/user], so I was feeling pretty good about myself. One out of the two newcomers seemed to be as taken with the game as I am – she was the one who suggested the second play, and the only thing that kept me from agreeing to her suggestion of a third play was that the other woman who’d joined us didn’t seem to be enjoying it much, and was struggling to grasp some of the mechanics of the game.

We finished off the night with a quick game of Qwixx, which I also won – not an earth-shattering victory since it’s a dice game, but like I said, I’ll take what I can get, considering I usually win a pretty small percentage of games I play.

Playing with newcomers is sometimes a struggle – I want to make sure we start light so they don’t get overwhelmed with heavy strategy too early on and get discouraged, but our group generally favors heavier games and the cult of the new at that. We have one woman in particular who shows up on occasion and tell us “I don’t care what we play; I’ll play anything,” and then doesn’t understand why this is a difficult concept for us. I don’t think she understands that when she says this, we have to take into account her experience level (low), ability to process new-rules and complex strategies (still developing) and how willing we are on that particular night to slow down our game significantly to walk her through it (varies by person and week and moment). But it’s hard to say that without being rude or alienating.

I think I need to acquire a few more starter Euro games to bring with me for occasions like that (usually someone brings Carcassonne or Stone Age, but I dislike the latter and have limited patience for the former). Like Puerto Rico. Or even Catan! What are some other entry-level (and yet still fun) Eurogames I should consider for my collection when I have some spare funds? I guess I should probably give Ticket to Ride more credit than I do.
Source: GitNG @ BoardGameGeek

Trucking Along

I want to write about this past Wednesdays’ game night, but no time right now. However, I just read an excellent Galaxy Trucker retrospective that I think anyone familiar with Vlaada, this game, or its excellent witty rulebook, should go read. So I’ll leave you with that, and try to blog about Mansions of Madness and Camel (C)Up tomorrow.

Galaxy Trucker Rulebook Retrospective

Trucking along

by April-Lyn Caouette

I want to write about this past Wednesdays’ game night, but no time right now. However, I just read an excellent Galaxy Trucker retrospective that I think anyone familiar with Vlaada, this game, or its excellent witty rulebook, should go read. So I’ll leave you with that, and try to blog about Mansions of Madness and Camel (C)Up tomorrow.

https://www.boardgamegeek.com/blogpost/72414/truckers-guide-…
Source: GitNG @ BoardGameGeek

Gamer Problems

Us gamers have weird problems. Mine, at the moment, are:

– After surviving hours of of zombie onslaught in our heavily fortified base on Friday night in 7 Days to Die, exactly one quarter of the rooftop farm I spent hours working on inexplicably collapsed under my feet at midnight as I tilled one of the last squares of soil, and I plummeted 60 m to my death. As of yet, no one in my group (which comprises several engineers and computer programmers) has been able to figure out how to fix this. Game physics are weird.

– I only played THREE games this past weekend. And two of them were video games. That is not nearly enough.

– Kyle and I were dragged through the streets, presumably to our death, by a creepy Innsmouth Mob on Sunday night after they burned down the dock that was our only hope of escape from the town. Jerks. (Image below is not of the scary mob, but of the investigators (one of whom is insane) waiting for this Deep One Hybrid to find us. This is before they lit the hotel and the docks on fire.)

 

– Everyone other than me at our Gamechurch staff meeting yesterday has a Switch now, and they won’t stop talking about Mario and Zelda. I am feeling like an outcast and a bad gamer.

– My Mansions of Madness figures and monster tokens don’t want to stay in their bases, so I think I’m going have to buy some model glue. And a craft knife if I don’t already have one. Also my Star Spawns won’t keep their wings open. Also I want to paint them all. But that’s a rabbit hole I’m not sure I want to start down again…

– It’s over a week into the new year and I have yet to play a single new-to-me game for my 100 x 1 challenge.

– I’ve played my semi-annual game of Lovers in a Dangerous Spacetime with Kyle. Now who knows how long it will take before we get together to take on the next level and fight Orion. cry And our little pink gumball spaceship is so badass now!

On the plus side, I did manage to stay awake until midnight on Friday night (the first time in weeks that my interest has lasted that long!), and I’m starting to get excited about the possibility of going to Orccon in a month. All good signs for my mental and emotional health.

Gamer Problems

by April-Lyn Caouette

Us gamers have weird problems. Mine, at the moment, are:

– After surviving hours of of zombie onslaught in our heavily fortified base on Friday night in 7 Days to Die, exactly one quarter of the rooftop farm I spent hours working on inexplicably collapsed under my feet at midnight as I tilled one of the last squares of soil, and I plummeted 60 m to my death. As of yet, no one in my group (which comprises several engineers and computer programmers) has been able to figure out how to fix this. Game physics are weird.

– I only played THREE games this past weekend. And two of them were video games. That is not nearly enough.

– [user=dougmansion]Kyle[/user] and I were dragged through the streets, presumably to our death, by a creepy Innsmouth Mob on Sunday night after they burned down the dock that was our only hope of escape from the town. Jerks.

– Everyone other than me at our Gamechurch staff meeting yesterday has a Switch now, and they won’t stop talking about Mario and Zelda. I am feeling like an outcast and a bad gamer.

– My Mansions of Madness figures and monster tokens don’t want to stay in their bases, so I think I’m going have to buy some model glue. And a craft knife if I don’t already have one. Also my Star Spawns won’t keep their wings open. Also I want to paint them all. But that’s a rabbit hole I’m not sure I want to start down again…

– It’s over a week into the new year and I have yet to play a single new-to-me game for my 100 x 1 challenge.

– I’ve played my semi-annual game of Lovers in a Dangerous Spacetime with [user=dougmansion]Kyle[/user]. Now who knows how long it will take before we get together to take on the next level and fight Orion. 😥 And our little pink gumball spaceship is so badass now!
Source: GitNG @ BoardGameGeek

The Fearsome Four

Our air smells like a wet ashtray this morning. A reminder that our area is still in crisis recovery mode and will be for some time to come.

The air smelled much the same at the diner by the sea on Wednesday night for the not-so-triumphant return of our team, the Fearsome Four as Tim calls us, to the world of Pandemic Legacy. I won’t give any spoilers but I will say that Season 2 is proving to be a lot more difficult than Season 1. We’ve now lost three games in a row, and more and more often we find ourselves facing defeat before we even begin. This game is brutal.

Which didn’t help my mood. I started the evening in high spirits, ready to jump back into the fray. Then realized I didn’t quite remember how to play the game (our last play was in mid-November). Then realized we were going to lose. And lose again. Watching the world fall apart before our eyes, even in just a game, without any humor to accompany the crisis, combined with my already faltering self-esteem and motivation, didn’t really bode well for my energy levels. I was pretty well drained after two hours of gaming. Didn’t help that SOMEONE on the team played through the entire campaign with his other so-called friends while evacuated due to our wildfires last month, so he already knows the rest of the plot and has been banned from giving us any spoilers.

Fortunately, my friends were sympathetic to my plight when I told them I only had one more light game in me before I left for the night, and played a 7p game of 6 nimmt! with me. Which is always good for a laugh. It’s one of my favorite light card games for a group. It has some strategy… but just enough to give you a false sense of security. Still, I came close to winning for a round, which gave me a much needed boost.

In other news, thanks to a very kind soul I am now the proud owner of a brand new copy of Mansions of Madness 2nd Ed! I am super excited to get home tonight, unpack it, and get it to the table real soon.

The Fearsome Four

by April-Lyn Caouette

Our air smells like a wet ashtray this morning. A reminder that our area is still in crisis recovery mode and will be for some time to come.

The air smelled much the same at the diner by the sea on Wednesday night for the not-so-triumphant return of our team, the Fearsome Four as [user=oi_you_nutter]Tim[/user] calls us, to the world of Pandemic Legacy. I won’t give any spoilers but I will say that Season 2 is proving to be a lot more difficult than Season 1. We’ve now lost three games in a row, and more and more often we find ourselves facing defeat before we even begin. This game is brutal.

Which didn’t help my mood. I started the evening in high spirits, ready to jump back into the fray. Then realized I didn’t quite remember how to play the game (our last play was in mid-November). Then realized we were going to lose. And lose again. Watching the world fall apart before our eyes, even in just a game, without any humor to accompany the crisis, combined with my already faltering self-esteem and motivation, didn’t really bode well for my energy levels. I was pretty well drained after two hours of gaming. Didn’t help that [user=runtsta]SOMEONE[/user] on the team played through the entire campaign with his other so-called friends while evacuated due to our wildfires last month, so he already knows the rest of the plot and has been banned from giving us any spoilers.

Fortunately, my friends were sympathetic to my plight when I told them I only had one more light game in me before I left for the night, and played a 7p game of 6 nimmt! with me. Which is always good for a laugh. It’s one of my favorite light card games for a group. It has some strategy… but just enough to give you a false sense of security. Still, I came close to winning for a round, which gave me a much needed boost.

In other news, thanks to a very kind soul I am now the proud owner of a brand new copy of Mansions of Madness 2nd Ed! I am super excited to get home tonight, unpack it, and get it to the table real soon.
Source: GitNG @ BoardGameGeek

“Mod pls ban”

When I announced to my local gaming group on Facebook that I had decided to do another 100 x 1 challenge with new-to-me games, they threatened to ban me. It’s almost like they didn’t enjoy helping me pad out my list with short games of dubious quality!  (See SutakkuLord of the Rings: Journey to MordorHappy Salmon – which is a high quality game tyvm, Joking HazardDeer in the HeadlightsDiscount Salmon…)

Honestly I didn’t mind the crappy games. Playing stupid games with people you like is better than playing good games with no friends, and I always want more laughter in my life, even if we’re only laughing to alleviate the pain!

I’m also going to help that challenge along by including my list of plays each of the games in my collection. If I don’t play it by the end of 2018, it’s out of the collection (unless I have a really good reason, like the Queen of England herself gave it to me, or it’s Monopoly and who doesn’t own Monopoly?)

If nothing else this will be a good test of who my real friends are!

New Year of Gaming

Happy 2018! Despite feeling like a useless, tired, unenthusiastic lump most of the long weekend, I did manage to spend a good chunk of it gaming.

Friday night my roommates Percephony and runtsta and their best friends gathered to celebrate runtsta’s birthday and play some Gloomhaven, and I retreated to my room to log on and play some 7 Days to Die with some other guys from our gaming group including daylighter and duggo42. We spent the evening leveling the top of a mountain and then after I logged off early at 10 they proceeded to stay up until 3am building a frickking tall tower. You know, the normal kind of exciting things you do on a Friday night… 

Saturday I dragged myself down to our Saturday gaming meetup where I mostly felt like myself (until I ran out of steam and had to go home around 9) and ended the year with three more new games for my 100×1 challenge, including an introduction to Kingdom Death: Monster. I’ve been watching our friend Oscar be obsessed with it from a distance and have been curious about playing with him. I’m still skeptical about the idea that hunting the same three monsters over and over again won’t get dull, but so far I’m intrigued enough to play through a couple more sessions and see. It has a lot of game elements that I find really appealing, and generally I trust his taste in games.

On Sunday the roomies and I ordered pizza and had a few friends over to hang out for the evening. I had been invited to a party and also to go out swing dancing, but I didn’t feel up to being around a lot of people, so I declined both offers. My original plan was Netflix and early to bed. I’m afraid I wasn’t great company and staying up until midnight was rough (and shows where I’m at health-wise considering I was not-infrequently staying up dancing or gaming until after midnight over the summer without trouble, even a few times on worknights). I’m grateful to our friends that they didn’t drag me up to the dining room to play board games and instead were willing to play Fibbage 2 and Quiplash for hours.

But I would have been happy to play some medium-light tabletop games… if I could have played them from the couch. Why is this not a thing? Tabletop games that can be played without a common surface? This would be a great addition to my games collection. There are times that I am torn between playing a game and staying comfy in the living room, but even a lot of party games these days require a surface for cards or a board. We all have smartphones – what about games for Steam that we could stream to our TV and play on our phones, like Fibbage, but that are more serious strategy type games? I suppose Bidiots fits into that category (another Jackbox game we tried out on Sunday night,) but I never fully understood what we were doing. Maybe we need to give it another try.

Finally, yesterday, I was invited to try out TI 4th ed with some friends, but wasn’t feeling up to an 8 hour game or gaming with more strangers. After binging “Jonathan Strange and Mr. Norrell” all day on Netflix, my roommates played another game of Monuments with me, and I lost miserably. That’s what I get for playing with people who are a lot smarter than I am…

Now that I’m feeling a tiny bit more like myself and the holidays are over, my Pandemic Legacy group will be reunited this Wednesday, and I’m sure that people will be bringing their new Christmas acquisitions.

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